student 19003419
  • Adv Exp VFX Research Blog
    • Week #1
    • Week #2
    • Week #3
    • Week #4
    • Week #7
    • Week #8
    • Week #11
    • Week #12
    • Week #13
    • Week #14
    • Week #15
    • Week #16
    • Week #17
    • Virtual Prdxn
    • Week #18
    • Week #19
    • Week #20
    • Week #21
    • Week #22
  • Term 3 Showreel
  • Term 4 Weekly Updates
    • Week #1
    • Week #2
    • Week #3
    • Week #4
    • Week #5
    • Week #6
    • Week #7
    • Week #8
    • Week #9
    • Week #10
  • Final Project
  • thesis
  • Adv Exp VFX Research Blog
    • Week #1
    • Week #2
    • Week #3
    • Week #4
    • Week #7
    • Week #8
    • Week #11
    • Week #12
    • Week #13
    • Week #14
    • Week #15
    • Week #16
    • Week #17
    • Virtual Prdxn
    • Week #18
    • Week #19
    • Week #20
    • Week #21
    • Week #22
  • Term 3 Showreel
  • Term 4 Weekly Updates
    • Week #1
    • Week #2
    • Week #3
    • Week #4
    • Week #5
    • Week #6
    • Week #7
    • Week #8
    • Week #9
    • Week #10
  • Final Project
  • thesis
Advanced, Experimental VFX Animation and Techniques
Blog Week #3, Nuke Tracking Methods

2D Match Move, Planar Tracking, and Types of Movement 

When trying to decide what sort of tracking strategy is most appropriate for the situation at hand, if the footage involves substantial camera movement, 3D tracking is necessary.  Otherwise, for tracks that involve modest camera movement, e.g. parallax, then 2D tracking can be effective.  For example, simple tracking of a billboard which remains moderately still through a modest degree of parallax, is readily accomplished by means of 2D match move (as further below, the following simple track of a billboard does not involve any significant change in perspective and only modest movement of the camera).  To track shots with significant change in perspective, planar tracking is necessary (and, as mentioned, 3D tracking is necessary for substantial spatial or camera movement).

Picture



Tracking Techniques: Alternate Strategies

The first component of our 2D tracking lecture involved a review of billboard footage which included movement mainly limited to parallax.  Because the billboard screen replacement is ideally managed by means of targeting the 4 corners, a corner pin track was conducted, but the following screen recording shows that a transform match move results in a track that follows the same error analysis as the original corner pin track, i.e. the transform match move approach is also reasonable for this footage. ​
The Tracker Node: Transform Match Move vs Corner Pin

It should be further clarified that the above implementation of Corner Pin versus Transform Match Move, were both conducted by means of the Tracker [Transform] node, which can be conducted by means of 1-2 points.  As below, to further conduct this track by means of a corner node requires tracking by means of 4 points.
 
Picture
Planar Tracker Node

The PT node is used for tracking that is associated w notable changes in perspective.  As below, it is apparent that the PT node is merely a derivative of a roto node, but customized to automatically include a tracking folder.  In addition, the menu bar options are more extensive than those encountered in the simple Tracker Node.
Picture
  Planar Tracking: Applied Skills

The following video shows use of the planar track node to conduct the track, then imports an asset (a checkerboard) and animates the shape (skew) of the asset (by means of a Transform node), to change along the clip timeline in proportion to the change in perspective.  In the second video, use of the Corner Pin node is displayed as the more standard tool for implementing edits of this type.  (in this 2nd video, note that all the relevant nodes from Aldo's original script have actually been disabled, i.e. the roto, premult and corner pin were all done from scratch; moreover, alternate billboard footage was implemented, i.e. a checkerboard)



Powered by Create your own unique website with customizable templates.